Learn Python in 30 Days — Day 30 – Final Project Build (Part 3): Finishing the Game
Day 30 – Finishing the Game Welcome to Day30 of the Learn Python in 30 Days series! This is the final day of the series, and the last build step of your open-world text RPG: RetroRealm. All example files for this series are available on my GitHub: Learn-Python-in-30-Days By now your project has: A full world made of multiple 10×10 regions Blocking movement rules Region-to-region travel Danger-level encounters A working turn-based combat loop A modular Python engine Today, we finish everything else, the pieces that turn RetroRealm from a simple overworld explorer into a real, living RPG world. By the end of Day 30 you’ll have: Fully explorable villages NPCs you can talk to Shops to buy and sell items Magic, spells, and usable items in combat A levelling system Saving & loading your progress A complete, fully playable RPG engine Let’s complete this game. Village Engine Villages came from villages.json on Day 28, as part of the village generato...